if (SERVER) then
	AddCSLuaFile("shared.lua");
	
	SWEP.Weight				= 5;
	SWEP.AutoSwitchTo		= false;
	SWEP.AutoSwitchFrom		= false;
end;

if (CLIENT) then
	SWEP.PrintName			= "Wooden Spoon"
	SWEP.Instructions		= "If equipped, you will eat food better."
	SWEP.DrawAmmo			= false;
	SWEP.ViewModelFOV		= 55;
	SWEP.ViewModelFlip		= false;
	SWEP.CSMuzzleFlashes	= false;
	SWEP.Slot				= 2;
	SWEP.SlotPos			= 4;
end

SWEP.Spawnable				= false;
SWEP.AdminSpawnable			= false;

SWEP.ViewModel				= "models/weapons/v_crowbar.mdl";
SWEP.WorldModel				= "models/weapons/w_crowbar.mdl";

SWEP.Primary.ClipSize		= -1;
SWEP.Primary.DefaultClip	= -1;
SWEP.Primary.Automatic		= true;
SWEP.Primary.Ammo			= "none";

SWEP.Secondary.ClipSize		= -1;
SWEP.Secondary.DefaultClip	= -1;
SWEP.Secondary.Automatic	= false;
SWEP.Secondary.Ammo			= "none";

function SWEP:Initialize()
	self:SetWeaponHoldtype("melee");
end;

function SWEP:Reload()
end;

function SWEP:Deploy()
	if (SERVER) then
		self.Owner:DrawViewModel(false);
	end;
	
    return true;
end;